When I use
setEyeXYZ(), I can get a Sprite rotated in the horizont, but using the same code, changing the class from
CCLayerGradient(for setting a colorized background), the Sprite disappears.
*EDITED: I think that the texture drawed to emulate background color always is on top of my twisted texture. What about a “glClearColor”?
CCLayerGradient_ERROR.png (23.6 KB)
CCLayer_OK.png (33.5 KB)