When I use CCLayer
and setEyeXYZ()
, I can get a Sprite rotated in the horizont, but using the same code, changing the class from CCLayer
to CCLayerColor
or CCLayerGradient
(for setting a colorized background), the Sprite disappears.
*EDITED: I think that the texture drawed to emulate background color always is on top of my twisted texture. What about a “glClearColor”?
CCLayerGradient_ERROR.png (23.6 KB)
CCLayer_OK.png (33.5 KB)