I am using my own logic to draw tile background by cropping of tile image as bellow->
for(int i=9;i>=0;i–)
{
for(int j=0;j<171;j++)
{
if(arr1[i][j]>0)
{
backg[i][j]=CCSprite::create("tile background.png" );
CCRect rect = CCRectMake((arr1[i][j]-1)*20, 0, 20,20);
backg[i][j]->setTextureRect(rect);
backg[i][j]->setPosition(ccp(j*20,-i*20));
layer->addChild(backg[i][j],1);
}
}
}
then output become
when u measure that there is problem in crop so how i overcome that issue.
tile_buzz.png (192.2 KB)