I wrote my original football game as a Master’s project, and believe it or not, collaborated with Dallas Cowboys Coach Tom Landry. Many years later, my son encouraged me to modernize it and create an iOS version, so I rewrote the UI in objective c (back in 2011) and added features and released it. This went along fine for a few years, but last year I wanted to broaden my audience, so I move from the objective c version of cocos2d to cocos2d-x and rewrote the UI again. I also had to redesign my database to use a binary file and run everything in memory.
Well, thanks to the incredible work on the guys behind cocos2d-x, I was able to create a Windows version of my game, and I’ve just been Greenlit! My game will be on mobile devices and on Windows, and I plan on creating a Mac version once all my core work is complete later in July.
The windows version supports the mouse, mouse wheel, keyboard, and switches between windowed and full screen mode!
Check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=608100059! I need to create a new video, because I have added a ton of new features since creating that video.