Preloading assets doesnt seem to work correctly on iOS & Android, works in html5

Preloading assets doesn’t seem to work correctly on iOS & Android, works in html5

When I switch scenes and such, the first time there is a considerable amount of lag, after it loaded once, its nice and smooth.

This is the preloading code i use, it works perfectly in html5, but iOS and Android it doesnt seem to work correctly.

cc.LoaderScene.preload(g_ressources, function () {
director.runWithScene(new MainMenuScene());
}, this);

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Some answer?