Preloading assets doesn’t seem to work correctly on iOS & Android, works in html5
When I switch scenes and such, the first time there is a considerable amount of lag, after it loaded once, its nice and smooth.
This is the preloading code i use, it works perfectly in html5, but iOS and Android it doesnt seem to work correctly.
cc.LoaderScene.preload(g_ressources, function () {
director.runWithScene(new MainMenuScene());
}, this);