Shaders on CCSpriteBatchNode children

Hi,

Is it possible to have different shaders on different CCSpriteBatchNode children?

Setting a shader for the whole CCSpriteBatchNode is working in my project but not to only one of its children (a sprite from spritesheet).

Is it even possible to do?

Thanks!

I am having the same issue. Have you solved this? I will post when i find something. This thread gives a hint though:
http://www.cocos2d-iphone.org/forums/topic/custom-fragment-shader-with-ccspritebatchnode-possible/