YUYE'Tutorials(What kind of the tutorial do you want to learn and we'll make it for you)

Hello Everyone, I’m YUYE.

Our team plan to write some tutorials for advanced cocos2d-x developers.
and put some demo on github.
So if any tutorials you want to know. please let us know.

ps: I’m sorry for my poor english to give your confusions in my tutorials. If you have some question about my tutorials just let me know.
my email address: yuye.liu@chukong-inc.com
and I’m very pleasure to anybody can help revise my tutorials or correct grammar. if you want to try write a tutorial please
reference to “How to make a successful Tutorial with a Convenient template”
http://www.cocos2d-x.org/forums/6/topics/43586

thanks
YUYE.

1.How to setUp cocos2d-x3.x

  • How to Run Cocos2D-X Samples on Android

http://www.cocos2d-x.org/forums/6/topics/51377

  • How to Run Cpp-tests on Mac OSX

http://www.cocos2d-x.org/forums/6/topics/51387

  • How To Start A New Game

http://www.cocos2d-x.org/forums/6/topics/51389

  1. How to connect C++ and Java with JNI and Refresh GUI safely with cocos2d-x2.2.2 and 3.0beta
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http://www.cocos2d-x.org/forums/6/topics/42350

  1. How to use phonegap adding origin Html Wights and WebSdk for cocos2d-x (Tutorial 1 ) ……(Tutorial by YUYE)
    ==============================================================================================================

http://www.cocos2d-x.org/forums/6/topics/42936?r=43787#message-43787

  1. Sonar Systems’s video tutorial series—Learn JSB From basic to advanced
    =========================================================================

  1. Learn cocostudio From basic to advanced.
    ========================================

Build a Game with CocoStudio(Tutorial 1-3)

What is CocoStudio

http://www.cocos2d-x.org/forums/6/topics/43124

Getting Started

http://www.cocos2d-x.org/forums/6/topics/43128

Let’s Build a Parkour Game

http://www.cocos2d-x.org/forums/6/topics/43129

  1. How to convert “js” to “jsc” for code security
    =================================================

http://www.cocos2d-x.org/forums/20/topics/43492

  1. How to recognition keyboard event in cocos2d-x
    =================================================

http://www.cocos2d-x.org/forums/6/topics/43244

8.How to integrate “Facebook” and use it in cocos2d-x2.2.2/3.0beta2version (Tutorial1: for Android )

Part1:
http://www.cocos2d-x.org/forums/6/topics/44744

Part2:
http://www.cocos2d-x.org/forums/6/topics/45572

9.How to use NDK-STACK tool to debug Cocos2d-x android project.

http://www.cocos2d-x.org/forums/6/topics/46225

10.How to integrate “Admob” with Cocos2d-x V3.0 Android Project

http://www.cocos2d-x.org/forums/6/topics/

11.How to make a Cocos2d-x-3.0 game With Tile Map

Part1:
http://www.cocos2d-x.org/forums/6/topics/50789

Part2:
http://www.cocos2d-x.org/forums/6/topics/51024

Part3:
http://www.cocos2d-x.org/forums/6/topics/51141

Part4:
http://www.cocos2d-x.org/forums/6/topics/51363


Template for Tutorial.txt.zip (1.8 KB)


(MarkDown)How to make a successful Tutorial with a Convenient template.zip (1.8 KB)

Hi, I want to see tutorials about cocos studio. From basic to advanced.

ok, I got it. I’ll plan to make it. thank you for you cooperation.
Fabio Cunha wrote:

Hi, I want to see tutorials about cocos studio. From basic to advanced.

I would like to see if there is any tutorial to create simple cross platform native code calling (I think at first for Android and iOS) like video player.
Following Cocosdension is too big…

thank you for your advice. i made a simple toturial for you . about How to create a “Hello World” project. if you need to know more .just let me know.

Here is the turorial:

psycohk - wrote:

I would like to see if there is any tutorial to create simple cross platform native code calling (I think at first for Android and iOS) like video player.
Following Cocosdension is too big…

I would like to see tutorials about integration with Ads, IAP, social plugins etc.

Thank you for you advise. Could you tell me which platform do you want to learn first.

and which “SDK” do you want to learn how to integration (i.e “facebook”, or any payment plugin)

Tobias S wrote:

I would like to see tutorials about integration with Ads, IAP, social plugins etc.

Any :smiley:
The best would be free and working with JSB.
I’ve already started integrating Google AdMob with my game, but integrating IAP seems to be a little scary (I don’t know any).

yuye liu wrote:

thank you for your advice. i made a simple toturial for you . about How to create a “Hello World” project. if you need to know more .just let me know.
>
Here is the turorial:
>
http://cocos2d-x.org/forums/6/topics/43031
>
psycohk - wrote:
> I would like to see if there is any tutorial to create simple cross platform native code calling (I think at first for Android and iOS) like video player.
> Following Cocosdension is too big…

I am not sure if this is the reply for me.
What I suggest would be for example calling JNI to access something like video player, web view etc. in native Java and MediaPlayer.framework in native Objective-C by means of a wrapper in the latest 3.0 beta version. Since the method of accessing native code has been changed (mainly on Android JNI)

I would like to see tutorials about assetmanager. How it works and how to use them. A sample code/project would be great.

Tutorials about HttpClient would be nice also. How it contrast with the assetmanager. I wanted to use both but I have little knowledge about them and I don’t really know how to use them.

Thanks in advance! :slight_smile:

Ok,Its a hard nut to crack_ but it’s a good suggestion. okay I remember It and I will make tutorial later
Tobias S wrote:

Any :smiley:
The best would be free and working with JSB.
I’ve already started integrating Google AdMob with my game, but integrating IAP seems to be a little scary (I don’t know any).

Okay I got it, in fact I made a tutorials for version 2. And I will make a demo and tutorial for you later._ thank you very much
psycohk - wrote:

yuye liu wrote:
> thank you for your advice. i made a simple toturial for you . about How to create a “Hello World” project. if you need to know more .just let me know.
>
> Here is the turorial:
>
> http://cocos2d-x.org/forums/6/topics/43031
>
> psycohk - wrote:
> > I would like to see if there is any tutorial to create simple cross platform native code calling (I think at first for Android and iOS) like video player.
> > Following Cocosdension is too big…
>
I am not sure if this is the reply for me.
What I suggest would be for example calling JNI to access something like video player, web view etc. in native Java and MediaPlayer.framework in native Objective-C by means of a wrapper in the latest 3.0 beta version. Since the method of accessing native code has been changed (mainly on Android JNI)

Thank you for your reply. I’m willing to make the tutorials for how to use the httpclient and assetmanage.
But but how does it Work. It will need more time.
Jonah T wrote:

I would like to see tutorials about assetmanager. How it works and how to use them. A sample code/project would be great.
>
Tutorials about HttpClient would be nice also. How it contrast with the assetmanager. I wanted to use both but I have little knowledge about them and I don’t really know how to use them.
>
Thanks in advance! :slight_smile:

@yuye
Maybe not the details of the inner workings of how it works, just an overall idea of how it works. What does what, and what problem may occur of not doing something the certain way.

Thank you for considering doing a tutorial for it. Looking forward to it. :slight_smile:

I remember a very good video tutorial for jsb From basic to advanced.
here is the link

I hope it can help you to familiar with JSB

Tobias S wrote:

Any :smiley:
The best would be free and working with JSB.
I’ve already started integrating Google AdMob with my game, but integrating IAP seems to be a little scary (I don’t know any).

Ok if I finish my first step basic tutorials. I’ll try to make it for you :slight_smile:
Jonah T wrote:

@yuye
Maybe not the details of the inner workings of how it works, just an overall idea of how it works. What does what, and what problem may occur of not doing something the certain way.
>
Thank you for considering doing a tutorial for it. Looking forward to it. :slight_smile:

Hello I Found the tutorials about cocostudio from github. you can check it.
Fabio Cunha wrote:

Hi, I want to see tutorials about cocos studio. From basic to advanced.

Yes, I found your tutorial here which is very nice

But I believe the way is changed in version 3, right?
Thank you very much.

yuye liu wrote:

Okay I got it, in fact I made a tutorials for version 2. And I will make a demo and tutorial for you later._ thank you very much
psycohk - wrote:
> yuye liu wrote:
> > thank you for your advice. i made a simple toturial for you . about How to create a “Hello World” project. if you need to know more .just let me know.
> >
> > Here is the turorial:
> >
> > http://cocos2d-x.org/forums/6/topics/43031
> >
> > psycohk - wrote:
> > > I would like to see if there is any tutorial to create simple cross platform native code calling (I think at first for Android and iOS) like video player.
> > > Following Cocosdension is too big…
>
> I am not sure if this is the reply for me.
> What I suggest would be for example calling JNI to access something like video player, web view etc. in native Java and MediaPlayer.framework in native Objective-C by means of a wrapper in the latest 3.0 beta version. Since the method of accessing native code has been changed (mainly on Android JNI)

ok I’ll find how to use Jni in version3 and give you a demo
psycohk - wrote:

Yes, I found your tutorial here which is very nice
http://www.cocos2d-x.org/forums/6/topics/42350
>
But I believe the way is changed in version 3, right?
Thank you very much.
>
yuye liu wrote:
> Okay I got it, in fact I made a tutorials for version 2. And I will make a demo and tutorial for you later._ thank you very much
> psycohk - wrote:
> > yuye liu wrote:
> > > thank you for your advice. i made a simple toturial for you . about How to create a “Hello World” project. if you need to know more .just let me know.
> > >
> > > Here is the turorial:
> > >
> > > http://cocos2d-x.org/forums/6/topics/43031
> > >
> > > psycohk - wrote:
> > > > I would like to see if there is any tutorial to create simple cross platform native code calling (I think at first for Android and iOS) like video player.
> > > > Following Cocosdension is too big…
> >
> > I am not sure if this is the reply for me.
> > What I suggest would be for example calling JNI to access something like video player, web view etc. in native Java and MediaPlayer.framework in native Objective-C by means of a wrapper in the latest 3.0 beta version. Since the method of accessing native code has been changed (mainly on Android JNI)

Thanks for this video tutorial, but I’m familiar with jsb :slight_smile: I just don’t know how to implement IAP in my game.
Thanks! :slight_smile:

yuye liu wrote:

I remember a very good video tutorial for jsb From basic to advanced.
here is the link
http://www.youtube.com/playlist?list=PLRtjMdoYXLf7Dr6Tp22eJoqt1Ha2k17ck
>
I hope it can help you to familiar with JSB
>
Tobias S wrote:
> Any :smiley:
> The best would be free and working with JSB.
> I’ve already started integrating Google AdMob with my game, but integrating IAP seems to be a little scary (I don’t know any).