I was able to run without any problems program. However, I will be concerned about the warning(addSpriteFrameWithFileName is deprecayed).
Size visibleSize = Director::getInstance()->getVisibleSize();
Vec2 origin = Director::getInstance()->getVisibleOrigin();
//スプライトの準備
Sprite *newSprite = Sprite::create("j0@2x.png");
newSprite->setPosition(Point( visibleSize.width / 2 + origin.x, visibleSize.height / 2 + origin.y) );
this->addChild(newSprite, 4);
MoveTo* move = MoveTo::create(2, Point( visibleSize.width / 2 + origin.x, visibleSize.height / 2 + origin.y) );
Animation* animation = Animation::create();
animation->addSpriteFrameWithFileName("j0@2x.png");
animation->addSpriteFrameWithFileName("j1@2x.png");
animation->addSpriteFrameWithFileName("j2@2x.png");
animation->setDelayPerUnit(0.1);
animation->setLoops(1000000);
Animate* animate = Animate::create(animation);
newSprite->runAction(animate);
newSprite->runAction(move);