Hey everyone,
I am juggling up whether to go Unity or Cocos2d-x.
I started developing my game in Xcode with swift, but after spending some time in development, I realised that I was potentially wasting my time, as I would have to reimplement for Android, and more if I wanted to go outside the MOBILE universe.
I am only interested in, and intending on, developing 2d games, as they are the style and genre I love.
So I have honed in on Unity and Cocos2d-x as the the pick of two engines I would like to develop with. GMS seems like a dead end in terms of long term personal skill development, though it can clearly build good 2d games. Unreal is not the size of game I am looking to develop. And the plethora of other engines seem too niche in one way or another.
My question is, are we going to see Cocos2d-x gain support for all the main platforms for gaming? Those, in my humble opinion of course, would be: PC, Linux, iOS, Android, XBox, Playstaion and Nintendo Wii/DS/Switch (Nintendo optional).
I can’t see anything on the road map, and can not find any info around the net.
Any thoughts, suggestions or insight would be greatly appreciated.
Thanks everyone.