AnimationManagerEx works with the file name of an animation created in cocostudio which makes it impossible to play more than one animation on screen at the same time.
Is there a way to play the same animation file multiple times?
check loop in animation?
This won’t allow me to put 2,3 animations on screen.
I don’t want to replay the same animation, i want multiple instances on screen at the same time.
Right now i edited the AnimationManagerEx to accomplish this.
I want to know how others achieved this and if this feature is really needed for the core repo. For me it was the best approach without workarounds.