Personally I’m not very fond of Objective C. Mostly because C*+ is a more widespread language, but I also think that C*+ has potential to be faster.
Whats the current performance status cocos2d vs cocos2d-x? I’ve heard that cocos2d is faster on iOS devices. If so, why?
I guess that function calls in C++ must be faster than the message passing equivalents in Objective C, so why is cocos2d-x slower on iOS devices? That’s what I’ve heard. I’ve heard that it costs to make the code portable. If so, what tradeoffs have been made?
Anyone that have any fresh iOS performance comparisons?