PC Windows - “Code::Blocks” C/C++ IDE Cocos2D-X Setup?
I’ve been using SDL 1.2 with OpenGL for years
but am wanting to try something new now
and came across your Cocos2D-X and thought I would try it!
I’m developing for PC Windows now primarily.
I do not use any Microsoft IDE.
How would I setup Cocos2D-X using “Code::Blocks” IDE ?
Thanks in advance!