Patientia my first mobile game made with cocos2d-x

Hi,

I’d like to present to you my first game. I’m indie developer, this game was made by me alone in my spare time (mostly nights). I hope you will enjoy it as much as I did while creating it.
I’ve made it using cocos2d-x 1.1.

iTunes Link: http://itunes.apple.com/us/app/patientia/id537057097?l=pl&ls=1&mt=8
Google Play Link: http://play.google.com/store/apps/details?id=com.privateasteroid.patientiax

Youtube Link: http://youtu.be/W036bvSwuT8
Web page: http://privateasteroid.com/patientia-game/

I’m now starting to promote this game, so guys if you could Like, + 1 and share this game on FB and G + I would appreciate that a lot!

FB Link: http://www.facebook.com/PrivateAsteroid
G+ Link: https://plus.google.com/b/112878154106262087779/112878154106262087779/posts

This game is like classic block-dropping game, except it is designed for a touch screen devices. The game offers you state of the art classic block drop puzzle experience crafted for a touch screen devices. Play it on your phone or your tablet.

Patientia is a puzzle block-dropping game, you control a single shape at a time. You can draw it onto the grid at any rotation. Drawn shapes will form quads when their size is 3x3 blocks or bigger. When the quad is created, it begins to fill up. If you place more shapes along one side of the active quad, it will grow bigger. Wait for the line that moves along the grid in time and stamps filled quads into the grid. When the filled quad is stamped down by the line, that part of the screen is marked as covered and the score multiplier is increased.

Best regards,
Michał Gałązka

Cool! I like classic block-dropping game.