Particle editor for windows

is there a particle editor which can create plist file for cocos2d in windows?

i can’t find it if cocos2d’s author write the particle system himself or use other opensource engine?

i create a project myself. i want to show particles with mfc, but when call glBindTexture it will end. why?

Now, cocos2d-x win32 based on winsdk and PowerVR GLES, haven’t support MFC yet.
If you wan’t cocos2d-x and MFC work together, it may be can’t work yet.

if i want to write a particle editor, is there any suggestion?

@xie
* glBindTexture failure means that, you had to update the driver of your pc video card, goto nvidia or ATI website to download a lastest version. Please read the last item of [[开发常见问题答疑|FAQ page]], you have the same problem.
* plist file is the format on mac. But you can easily regard it as pure xml.
* a particle desinger is here http://particledesigner.71squared.com/ But it’s for mac only
* If you would like to write one, my suggestion is
**# output the same marks with the ParticleDesinger above
**# use QT, JAVA or Adobe AIR to cross platform, run on both Windows, Linux & Mac
*# sell this tool to get a profit. This will make you much more motivated.

i find a solution to create a project of particle for pc.

first, create a project of mfc dll which show the ui with mfc.
then, create a project of win32 using the cocos2d wizard. add a particle object to a layer, and call the dll’s function to show ui which change the particle’s parameters!

i have finished the project in my company workspace, the source i can’t publish. maybe i’ll make it more perfect in my computer, then i’ll publish it.

wow, I’m glad to promote your designer and help you to earn the license fee!
Can you post a screenshot?

this tools looks cool:

http://code.google.com/p/cocos2d-windows-particle-editor

It’s a while since the last post, but I always found this thread when I search about particle creation in general and when it comes to cocos2d, therefore others might also find it usedful there is another great free tool for Cocos2d and Cocos2d-x development: Particle Editor for Cocos2d and V-Play - http://v-play.net/2014/02/v-play-particle-editor-for-cocos2d-and-v-play/ This particle editor is the ultimate particle creation tool for your games which allows you to visually configure stunning particle effects in real-time and test them instantly for games using Cocos2d and Cocos2d-x. It includes free export functions and is available for Android, iOS, Windows and Mac http://games.v-play.net/particleeditor/. The full source code of the particle editor is also available and is part of the V-Play SDK https://v-play.net/download/.

Timothy wrote:

this tools looks cool:

http://code.google.com/p/cocos2d-windows-particle-editor

Tried it before.
It’s good but somehow I would like to “explore” instead of typing parameter values manually.

V-Play-db wrote:

It’s a while since the last post, but I always found this thread when I search about particle creation in general and when it comes to cocos2d, therefore others might also find it usedful there is another great free tool for Cocos2d and Cocos2d-x development: Particle Editor for Cocos2d and V-Play - http://v-play.net/2014/02/v-play-particle-editor-for-cocos2d-and-v-play/ This particle editor is the ultimate particle creation tool for your games which allows you to visually configure stunning particle effects in real-time and test them instantly for games using Cocos2d and Cocos2d-x. It includes free export functions and is available for Android, iOS, Windows and Mac http://games.v-play.net/particleeditor/. The full source code of the particle editor is also available and is part of the V-Play SDK https://v-play.net/download/.

nice find!! I love it

That “ultimate particle creator” don’t works for me. When I add the exported file .plist generated by that program, and I open it in CocoStudio, I cant see the particle… why? I tried several times but I didn’t get it work. I tried with others particle creators and I get it work. Why?