OpenGl problem

OpenGl problem
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I’m having trouble running any win32 applications (for example Release.win32 tests.exe) on my computer, they crash when running without errors. I have the latest version (cocos2d-2.0-rc2-x-2.0.1). In earlier versions (cocos2d-1.0.1-x-0.13.0-beta) everything works fine. And when I run the examples in cocos2d-2.0-rc0a-x-2.0 then I get this error

If you ignore the error then the application looks like this

Operating System: Windows 7 Ultimate , Service Pack 1
Videocard: Mobile Intel® 965 Express Chipset Family
Driver Version:

Is it possible to run the latest version on my video card?

Снимок.PNG (22.7 KB)


maybe your video card have no this extensions.
this is integrated videocard? if yes so its proble.
cocos2dx 2.x use OpenGL 2.0 and Shaders, so your card have some problem with that , try early cocos2dx


Yes, it’s an integrated graphics card. Is it possible to programmatically emulate these extensions, or something like that? Does it make sense to use the old version, if it differs much, how hard it will then transfer the game to a newer version?