Opengl ES 2.0

Opengl ES 2.0
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I have a question, for my next game i think i would need some Opengl es 2.0 since i have bits that should be implemented as shaders.
As far as i read in cocos2d, there is going to be 2.0 support on iphone. Is there a roadmap on this ?



2.0 support is not coming so fast in cocos2d-x.
You can try the gles2.0 branch of, but it’s still a pre-beta version. I don’t know if it’s stable enough for a commercial game.


I find objective C, evil… so i will try to stay in cocos2d-x as much as i can :slight_smile:


Welcome to join us, we will do our best.