kybird
#1
Hi.
there is problem import Flash Animation file.
and it seems old bug. i have googled and found someone who have same problem 8 month ago
and he say it’s scaleX bug. and it seems… some rotated symbol have wrong scale x, y value
and now i try to export armature using dragonbone.
but i can’t use the XML file in Cocostudio for retouch.
is there any clean solution for this problem??
if you want the problem FLA file tell me~
thanks.
Did you follow the steps about how in this url?
kybird
#3
Sure i am foloowing the guide. it doesn’t matter.
i try same thing with Dragon bones and it doesn’t have such problem.
cocostudio flash import function have problem import Aniamtion that start with rotated object
We have fixed a problem about the matrix.I think your problem maybe the same.
You can send your fla to me, i will test it.
kaile.yin@chukong-inc.com;