On resume call

Hello friends,
Does anybody know how to get onResume call for some layer…

I want to reinitialize everything when resuming…
So is there any way to detect onPause and onResume to call init again

Thank you

you can try add CCNotification for some layer then post notification on Pause and resume.

Thank you for the tip…
Right now my fix is through

// this function will be called when the app is active again
void AppDelegate::applicationWillEnterForeground() {
CCDirector::sharedDirector()->resume();

GameManager::sharedGameManager()->runSceneWithID(kLevel1); //Restarting Scene on resuming…

// if you use SimpleAudioEngine, it must resume here
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
}