Objective C -> C++ Conversion of texture drawing

I previously used PRKit to draw textures in my game, but then realised I already had the coordinates and so PRKit was superfluous, and wrote (and blogged about) drawing 2d scrolling texture in cocos2d.

I just converted this code to cocos2d-X V3 B2 and figured it might helps someone to see the before and after versions - so I blogged about it at http://www.pooperpig.com

Hope it’s ok to post the url here :):slight_smile:

sweet blog!

@corytrese Thanks man. A little less frequent than I’d like :slight_smile: