Is it possible to use mip mapping for non power of two textures with cocos2d-x? Maybe there is some build in behind the scenes solution to expand npot texture to next pot size texture like some engines do to make it working?
Is it possible to use mip mapping for non power of two textures with cocos2d-x? Maybe there is some build in behind the scenes solution to expand npot texture to next pot size texture like some engines do to make it working?