Hi,
I’m testing Cocos2DX with all my iOS devices. Works nicely with iPad and iPhone4 but with my first gen iPod touch, even while I see a “build success” message, it looks like the app is not being deployed to the device. The strange thing is that I don’t get any error about this.
Maybe the reason is that Cocos2D-X is not supported in iPod first gen devices?
Thanks.
Jesús
@jboschaiguade