I’m just starting a new project, and am trying to understand what Marmalade is in relation to Cocos2dx.
I’m very familiar with Cocos2d for iPhone, but haven’t done C*+ in awhile.
I understand that Marmalade is a cross platform commercial game engine for C*+ with support for lots of platforms.
If money is no object, can someone answer the following questions?
- If I program my game in Cocos2dx, is it easy to port it to Marmalade later?
- Is Cocos2dx used with Marmalade primarily to make it easy to make 2d games?
- If I use Cocos2dx, will my game still run on all the platforms that Marmalade runs on?
- Should I just use Marmalade from the start, or add it on at the end? ie will it speed up my development, or slow it down?