I am not a programmer. However, cocos2d caught my interest. I thought it would interesting to try to develop games for the iPhone. The problem is, I’m a Windows person. I didn’t want to buy a Mac just to learn Objective-C to use cocos2d. Then I found out about cocos2d-x, and I like the sound of it because it uses C*+ and is for Windows. However, I have a few questions.
1. First off, is this limited only to Android phones, or could I make games on the iPhone, too? If you can make iPhone games, how exactly do you do it? Don’t you need to have a Mac and get registered with Apple or something? How is it possible to get your games on the app store if you have Windows and use cocos2d-x?
2. Is this buggy/a lot wrong with it? Or is it ok to make games on?
3. Like I said, I don’t know much about programming. But, is this literally the same cocos2d, but it just uses C*+ and is on Windows? Or is the program a lot different/modified?
Sorry if these were stupid questions. I’m new to all of this, and I don’t want to try it out unless I know how it works.