I am following the [[http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Chapter_2*-*How_to_Add_a_sprite]] tutorial. It’s very good. I successfully modified the HelloWorldScene file then built using build_native.sh script. It successfully built.
Then I tried to import the built project on android so that i can mount it on avd. but it showed some error with `Override for 3 files.
Cocos2dSimpleGameForAndroid.java (main activity file)
Cocos2dxAccelerometer.java (org.cocos2dx.lib package)
Cocos2dxGLSurfaceView.java (org.cocos2dx.lib package)
The error was same for all the three files i.e. "The method afterTextChanged(Editable) of type TextInputWraper must override a superclass method"
I see the error is simple java error saying that it must implement the superclass abstract method.
Then i removed `Override annotation above the method implementation. It worked fine.
The same thing happened with other project too.
My concern was, is it routine practice to remove @Override annotation? Is it some bug? or I am making some silly mistakes.