I need cocos2d-x only for android. So how I build my game for android in Xcode? I really waned to.
I’m using CocosBuilder(aka SpriteBuilder) and really happy with coding for iOS. So simple, fast and comfortable. So, for android I will export levels in xml and load them in cocos2d-x and build for android, thats what I need.
I searched but a lot of info looks outdated and many people talking about pre-release options for android studio…
Cocos2d-x docs is awkward, this topic actually about that. But where is in them some information and example how to build game for android in Android studio and finally see running scene anywhere?
SonarLearning - there is no such example for android studio to build or something.