Trying to start cocos2dx i want to add a sprite
bool HelloWorld::init()
{
if ( CCLayerColor::initWithColor( ccc4(255,255,255,255) ) )
{
CCSize winSize = CCDirector::sharedDirector()>getWinSize;>setPosition( ccp(player~~>getContentSize.width/2.0f, 100) );
CCSprite *player = CCSprite::create );
player
this~~>addChild(player);
}
return true;
}
i’m heading a break at player->setPosition( ccp(player->getContentSize().width/2.0f, 100) ); Please can anyone help mee