Hello,
I am using CocosDenshion for playing background music. I want to create some playlist which will be playing across scenes. Now, I am preloading several tracks using preloadBackgroundMusic during scene loading. And then just call playBackgroundMusic() when previous track is stopped for some specified time.
The problem is that each playBackgroundMusic() stuck the game for a while - it seems that there is a standard loading of the track even if I was preloaded it.
Can I somehow preload more than one tracks?
(I am using the last stable version of CocosDenshion).
Thanks for help:-)
Jiri Formanek