I am developing for Android. I used this link [[http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Multi_resolution_support]] and did all changes as suggested.
I added all images in the respective folders. I added different resources for Tablet and phone and it is working.
For example when the code can not find an image run time within its folder it is getting it from default assets folder. As I have also put default images in my project in case of any resolution mismatch. This is all working fine.
But when its come to .pvr.ccz files this mechanism is not working properly. What can be the problem?