A few minutes ago, I downloaded the latest stable version, *cocos2d-2.0-x-2.0.2 @ Aug 30 2012 , trying to test retina display on iOS.
Yes. the test project worked good and I did the following steps for retina image.
- uncomment pDirector->enableRetinaDisplay(true);
- HelloWorld-hd.png added to project resource group.
- my simulator set to iPhone retina display.
The resolution seems to work good in 960 x 640 but the HelloWorld.png image is displayed , instead of HelloWorld-hd.png.
You guys said IT’S STABLE version.
please help me out. I attached screen capture file.
problem-in-retina display.png (429.1 KB)