Hi, i am playing around with animations. I created a CCAnimation object with CCAnimation::animationWithFrames( …. ).
Now, what i want to do is to play the animation (i know how to do that) and at the same time move the sprites of the animation
horizontally (so, if the animation represents a walk, the character will seems to walk to the left (or right)).
I don’t know how to tell cocos to draw each frame of the animation with a different x-position. Maybe i should use MoveTo() action?