I had a previous problem where the move wasn’t working, and I partially got it fixed. However, it would end before it was supposed to. I believed that it was because of accidental overwriting. Therefore, I rewrote it using a different method. It is an obstacle game, but currently, the obstacles are the same as the player.
LevelOneScene.h: http://pastebin.com/gYggtcJKLevelOneScene.cpp: http://pastebin.com/2XYCqiHG