Minggo Zhang wrote:
What’s the version of CocosBuilder you used?
Hi Zhang and other colleagues,
I’ve prepared a very simple example to illustrate the situation. You can have a look here:
- CocosBuilder project, generated with CCB 3.0 (the latest available download).
- Texture packer project, and example generated spritesheet
- XCODE Project made with the latest cocos2d-x available version that executes two CCBI files.
~~> The first should start with a hidden asset , and show it after two seconds. But it will be shown from the beginning, so this demonstrates the ISSUE 1 that I have mentioned in my original post
~~> The second (example2.ccbi) should start with start with a hidden asset also (opacity property set to 0 at the timeline, and the transition mode set to “instant” and not “linear”). When you run it, you will see a fade in effect, what demonstrates the ISSUE 2.
I hope this helps.