i have successfully ported a game to blackberry playbook using marmalade and cocos2dx.
the game gave some memory leak problems in the testing phase.
when i play the game continuously for sometime i.e. 45-50 minutes, then i get a message saying:-
“Memory debug manager max number of blocks reached. Memory metrics & posioning may not function correctly”.
can anybody please help me with this.
i hope that some one else also might have got this.
what should i do to solve this issue.
i googled it but didnt find any solution to it.
kindly help me with this.