It appears that Cocos2d-x (all versions) will be impacted by major bugs in Android OS:
Based on this code:
It appears that this bug:
https://code.google.com/p/android/issues/detail?id=58515
will cause Cocos2d-x applications to crash randomly in Nexus 4/5/7/10 devices and ANYTHING running 4.3 or later.
I’m really scared and sad to see Cocos2dxBitmap using the Android BitMap and SDK features.
Is there any hope for a stable CC2D-x on Android 4.x?
Is there any way to build a CC2D-x application that doesn’t use Cocos2dxBitmap?