@nite@slackmoehrle I was using cocos creator at a daily basis before the game jam. Overall I think you guys did a great job creating something like cocos creator. Back in the days where i only used cocos2d-x, there were lots of fumbling task at getting simple things work. Kudos to that and keep up the good work.
There’s only a few slight hiccups on the creator editor side. Sometimes the editor went crazy and consumed lots of memory until i restarted it. The lag at the editor between saving a new script triggering the editor to recompile is a slight hassle to the work flow. There’s a few times i forgotten that the editor is recompiling and I went on and tried to work on it would cause it to freeze and crash.
I knew you guys are working on C++ cocos creator and I’m excited about it. JS is still not comparable to the C++ version in terms of performance in my opinion. Something lacking right now would be the physics engine. Anyhow I’m glad there’s a tool like this at handy. Thanks all the peps that had worked and working on this!
ps: progress bar was made using ccPageView. thank you for bringing it onboard! =D
Thanks for the suggestion @nantas2! I have tried using the disable auto recompile setup. But sometimes compiling manually causes creator to go blank grey screen. Is this a known issue?