Currently, I am attempting to compile the HelloLua sample for Mac OS X using XCode, and I’m having a devil of a time doing it. We hope compile a similar application that can be deployed on Mac OS X as part of a research study. Unfortunately, at this point, I cannot tell if the reason for the failed compilation and library linkage errors are the result of missing dependencies on my development computer, or if this is simply something that has not been yet made to work. The news feed at http://www.cocos2d-x.org/news/70 suggested that HelloLua was coming soon for the Mac OS X, though it did not mention whether one could hypothetically make a similar program on their own given the current state of the engine before those updates came.
Has anyone had success making a Mac OS X application that is similar to HelloLua in that is processes Lua scripts, or successfully created a “HelloLua” Mac project? If so, I would love to hear it, so that I just knew it was possible given the current source!