Lowglow - beautiful physic puzzle

Hello! We have been doing a game for couple of months and now it is in Steam Greenlight!

Description:

The game is athmospheric physic puzzle game where your job is to lead
light drops through different levels. There are many different kind of
obstacles from basic blocks to gravity fields. The game will consist of
75+ levels and a little storyline.

Background story:

The game world that we call Umbralite is a world of light and shadow.
Light and dark once created something abiotic here. Something that is
dependant of both of these forces. Shadowfolk.

Wolg’ Wol was the first shadow to appear. Wolg was created by the first rays of light that found Umbralite.

More shadows started to appear quickly. Shadows soon habited the realm
of Umbralite as their own and a kingdom of sorts was born.

It is considered that the sudden shifts in the balance are what caused something to awaken deep in the core. A pitch black entity that would obstruct all light from Umbralite. Without light the shadowfolk are in danger of vanishing and they would have already, if it weren’t for the lowglow blocks.

Now the shadows survive with the light of lowglow. And the shimmer of lowglow is just barely enough to

hold back the entity of darkness, Omnishade, at bay. Shadows are struggling while the darkness tries to

find a way to spread uninhibited and swallow everything in its way.

Tehnical:

The game is made using Cocos2d-x framework via C++. Levels are done with
our own created level editor where you can place all the obstacles and
set parameters and materials for them. Physic simulation is done in
Box2D physic engine with little tweaks.

Publishing:

The game will be released on PC, Android and iOS. We have been on Steam
Greenlight since the end of July 2015. The game itself will be released
late 2015.

Screenshots:
https://dl.dropboxusercontent.com/u/59285663/LowGlowMaterial/dropSceenshot.png
We iterated our graphical style for a while and this was our first one.

https://dl.dropboxusercontent.com/u/59285663/LowGlowMaterial/borderSceenshot.png
This was the style we wanted to continue working with.

https://dl.dropboxusercontent.com/u/59285663/LowGlowMaterial/Capture_editor.PNG
Screenshot from our editor that we use to make levels. (The editor is a little bit cryptic and need hours to learn but it works )

Currently under developement:

At the moment I am coding chapter menus and level menus. We are trying
to get some cool ideas for it as we dont want it to be too generic.

Links:
Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=486646494
Cinematic Trailer: https://youtu.be/p1OAX84AZKc
Gameplay Teaser: https://youtu.be/J2g8xG6xaqo

Thanks for your time I hope that you liked it! Questions and comments are welcome!

1 Like

Lowglow Alpha is now playable at Gamejolt http://gamejolt.com/games/lowglow/84338

Lowglow Alpha v0.62 consists of 11 levels that are designed to give you a
taste of what the game is going to offer. Keep in mind this little demo
doesn’t represent the game at it’s fullest. There is so much more to
experience in the full version, and we hope we can get it ready as soon
as possible.

Yet, we are still royally excited to finally share this Alpha version
with you! We hope that you will try it and give us your precious insight
on how to make the game better!

Thank you!

1 Like

Hey. download your game it is looking amazing visually , amazing .
now few pointers … i don’t know maybe i spoiled from mobile games but .

  1. the levels screen ( with the level numbers ) doesn’t have “Exit game” option .
  2. the levels screen buttons needs to different from the actual level that is open , my initial Thought was that every level is enabled .
  3. the first level most be dead simple , i mean you must show me what i suppose to do ,
    for example: what should i guild ? the little black creatures or the lights that coming from the Triangle.

question:
how did you do i glow effect ?

Hello! Lowglow has been finally released on Steam!

https://dl.dropboxusercontent.com/u/59285663/Blog/capsuleMainLowglow.png

On next months we are focusing on mobile release of the game.

2 Likes

Congratulations! Looks pretty damn swish. Probably won’t pick it up on steam but I’d be interested in the mobile port. be sure you shout when it’s live :smiley:

Can you help our users by talking about your experience and plan and how you got the game “Greenlighted”?

1 Like