Looking for portable fast 2D sprite library for desktop & consoles

Hey guys, I was directed here in my search for a portable, fast 2D sprite drawing library. I make my own engines, but they all run on top of sprite drawing capabilities, and if I can get a foundation, something like XNA, that runs on any hardware, I can handle it from there. I basically need a game loop, a window to draw to, and the ability to load and draw sprites from textures. You can check out my games here:

http://xona.com/ Decimation X3, Score Rush, Duality ZF. Our future titles are going to be cross platform, 2D based.

Am I in the right place?
There doesn’t appear to be an About page that explains exactly what this is all about.

Thanks,
Jason Doucette

About cocos2d-x http://www.cocos2d-x.org/projects/cocos2d-x/wiki
You can download the latest version and run the test project. It includes demo of sprites and textures.
There are also some videos of cocos2d-x or cocos2d-iphone on Youtube.

Ah the wiki. I always look for “About” and “FAQ”, and assume the wiki is when you want to get into details. Thanks. It looks like this may be what I need.

Take care,

Jason Doucette