Loading c3t files problems

Hi,

I’ve just downloaded the latest cocos release (3.2) and I’ve notice a difference in the version number when exporting from the tool shipped in the zip file comparing to the c3t files already in the examples.

Here’s the link from the c3t file converted with the latest mac/fbx-conv tool: https://www.dropbox.com/s/vmaqgnh9gpzy9cf/asteroid2.c3t
When I try to load the model the game crashes with this exception: rapidjson: Assertion 'IsArray() failed

Has anyone experienced something similar? thanks a lot!

Could u send the “asteriod2.FBX” to me? let me check it, thanks!
email: lvlong@chukong-inc.com.
In addition, you can also get the newest version from the link: https://github.com/cocos2d/cocos2d-x-3rd-party-libs-bin

@nesdavid be aware different cocos2d-x releases are related to different fbx-conv.

Ensure you have the correct fbx-conv for your Cocos2d-x version.

If I understood correctly this tool will work for cocos 3.3 ?

I’ve updated to 3.3 alpha0 and I could successfully load and render the asteroid, however there were some warnings and the uv mapping is not completely correct. Anyhow, it a big step forward.
Thanks!