I’ve just downloaded the latest cocos release (3.2) and I’ve notice a difference in the version number when exporting from the tool shipped in the zip file comparing to the c3t files already in the examples.
Here’s the link from the c3t file converted with the latest mac/fbx-conv tool: https://www.dropbox.com/s/vmaqgnh9gpzy9cf/asteroid2.c3t
When I try to load the model the game crashes with this exception: rapidjson: Assertion 'IsArray() failed
Has anyone experienced something similar? thanks a lot!
I’ve updated to 3.3 alpha0 and I could successfully load and render the asteroid, however there were some warnings and the uv mapping is not completely correct. Anyhow, it a big step forward.
Thanks!