I’ve created a /linux platform patch that allows for fullscreen with GLFW on Linux.
This code is for Cocos2d-x v2.2 but can be adapted to other CC2dx builds that are based on GLFW v2
I’ve created a /linux platform patch that allows for fullscreen with GLFW on Linux.
This code is for Cocos2d-x v2.2 but can be adapted to other CC2dx builds that are based on GLFW v2