auto p1 = Sprite::create(“Image/testImage/player1.png”);
p1 > setAnchorPoint);> setPosition(Point(600,870));
p1
p1 > setScale;> addChild(p1);
this
I add the Sprite. But make a mistake。who can tell me why?
there is error message:
libpng warning: iCCP: known incorrect sRGB profile
libpng error: IDAT: invalid window size
cocos2d: Fails: init fps_images
libpng warning: iCCP: known incorrect sRGB profile
libpng error: IDAT: invalid window size