Landscape Orientation problem in android devices with marmalade sdk 6.0 and cocos2d-x

Hi
I’m developing a project using marmalade sdk and cocos2d-1.0.1-x-0.13.0-beta
Last day, marmalade sdk 6.0 has been released. Since then after installing it, i have orientation problem in android devices. No such issue for ios devices. Landscape mode doesn’t work. It look like in portrait mode with half black screen
My project works fine with earlier marmalade sdk 5.2.3

Help me friends

Thanks
Chetan

Hi chetan rana,

Since marmalade 6.0 the DispFixRot value that you put in the app.icf file has changed.
I had an issue with this trying to use the retina resolution on my new iPad.

Anyway there is something wrong because I’m using pDirector~~>setDeviceOrientation;
and DispFixRot = Landscape in order to have a “landscape” orientation of the screen in my iPad. it’s like it
has been inverted. Because if I use pDirector~~>setDeviceOrientation( kCCDeviceOrientationLandscapeLeft ); I get
a portrait orientation.

I hope this help you.

Cheers.