Thanks for the reply
Unfortunately BMFont wont work for me In my game I use cool retro pixelated font with CCLabelTTF, it works and looks fine. I was thinking about translating my game to Chinese/Japanese/Korean. Unfortunately my cool font doesn’t support these languages and default font appears. It isn’t a big problem, the text is readable, but it is antialiased and therefore not cool (because the game has cool retro pixelated style and the original font fits perfectly).
I assume I would have to dig deep to the platform implementation, no problem. But so far I didn’t found how and where to do that.