Hello,
i need my game to be opend in fullscreen mode on desktops under Windows. Unfortunately when the fullscreen mode is set ( by calling GLViewImpl::createWithFullScreen in AppDelegate.cpp) the game is not able to read keyboard input. After clicking into textfield The game window strangely blink and when typing text it does not show anything in the text field (but the text is there).
Do anybody know if this issue could be somehow solved? When no fullscreen mode is set, everything works. (i use cocos creator 1.5.2)
Thanks for replying!