I am just starting on Cocos2dx. I followed the tutorial here(http://paralaxer.com/cocos2d-x-project-setup/) and set up a helloCpp project for iOS.
I got a Xcode project which, when built and run, produces the desired effect.
What I would like to know is, what actually happens when the project is executed in Xcode?
Not in detail, but just the basic stuff…stuff like which class(or function or file…I’m not sure) is executed first and when the actual code of Classes/HelloWorldScene.cpp is executed…
Can anyone explain(or atleast point to some good source which explains the same)?
And also any suggestions on how to start building on this base project(i.e to add my own code) are much appreciated!