Hi I am having jerky movement in android version of my game when using ccfollow.
This is how i use
void HelloWorld::onEnterTransitionDidFinish()
{
CCLayer::onEnterTransitionDidFinish();
gameState_ = kGameStatePlaying;
CCRect rect = this~~>contentRect;
CCFollow *action = CCFollow::create;
action~~>setTag(kGameNodeFollowActionTag);
this->runAction(action);
}
The code works fine in iOS version without any jerky movement.
Can any please help me to resolve the issue.
Thanks in advance.