it looks like cocos2dx has a lot of memory leak, jsb load image causes memory allocation increases constantly


it starts from 30~40m to 70m never decrease

looks like javascript never release the image resources loaded or garbage collection also does work


you need to clear them by yourself when you don’t need these images.
by removeUnusedTextures in cc.TextureCache、removeUnusedSpriteFrames in cc.SpriteFrameCache.