Issue adding multiple layers to one scene

Hello all, I have been using cocos2d for a couple years now, I have finally decide to make the jump to cocos2dx (I am using version 2.1). One thing that is giving me trouble is creating the game play layer than adding a background layer behind, and a foreground layer in front. When I compile I get the following errors:

Undefined symbols for architecture i386:
“vtable for backGroundLayer”, referenced from:
backGroundLayer::backGroundLayer() in gameLogic.o
“vtable for hudLayer”, referenced from:
hudLayer::hudLayer() in gameLogic.o

I would appreciate any help, my code is below:

<code
#include “cocos2d.h”

class backGroundLayer : public cocos2d::CCLayer
{
public:
virtual bool init();
CREATE_FUNC(backGroundLayer);
};

#include “backGroundLayer.h”

bool backGroundLayer::init(){
if (!CCLayer::init() ){
CCLOG(“you should not see this”);
return false;
}
return true;
}

#include “cocos2d.h”

class hudLayer : public cocos2d::CCLayer
{
public:
virtual bool init();
CREATE_FUNC(hudLayer);

};

#include “hudLayer.h”

using namespace cocos2d

bool hudLayer::init(){
if (!CCLayer::init() ){
CCLOG(“you should not see this”);
return false;
}
return true;
}

#include “cocos2d.h”
#include “Box2D.h”
#include “hudLayer.h”
#include “backGroundLayer.h”

class gameLogic : public cocos2d::CCLayer{
public:
virtual bool init();
static cocos2d::CCScene* scene();
CREATE_FUNC(gameLogic);
};

#include “gameLogic.h”

using namespace cocos2d;

CCScene* gameLogic::scene()
{
CCScene *scene = CCScene::create();

gameLogic* layer = gameLogic::create();
hudLayer* Hud = hudLayer::create();
backGroundLayer*back=backGroundLayer::create();

scene->addChild(layer);

scene~~>addChild;
scene~~>addChild(back);

return scene;
}

bool gameLogic::init(){

if (!CCLayer::init() ){
CCLOG (“you should not see this”);
return false;
}

return true;
}
>

Wow. The above code is correct, what happened is Xcode didn’t add the .cpp files to be compiled, I added them and now it works great.

how to add multiple layer with background images…for used parallax effect……

plz i m in hurry,….bcz i already delayed my project