bo yu wrote:
Box2D version is 2.2.1 in 2.2.
I don’t think we need this, We need to keep v2.x stable, people who use it can upgrade their engine to newer 2.x version without any change and without face more bugs, if we upgraded Box2D version in v2.x, we wouldn’t keep it this way.
I think you can do it by yourself, or, if you are developing a new game, v3.0 is a better choice, and it includes a physics integration.
Disagree relative to using an alpha product for a new game, but that’s my personal experience with game development.
I agree relative to keeping v2.x stable and ensuring people who upgrade to 2.2.1 face as few bugs as possible.
I am not very knowledgable about the differences between Box2d 2.2.1 and 220.127.116.11, so I was only asking as a novice user.