I wonder, how to stretch the sprite to the size I need. For example, I have a picture of size (200, 150). I need to draw this picture at the screen of size(100, 100). What can I do ? Why can’t I simply set a new size to the Sprite? At first, I thought that it’s setContentSize function, but it isn’t.
P.S. ScaleX, ScaleY - is inconvenient for me.
Thanks in advance!