is lua binging support all feature of cocos2d-x in 3.0

I wonder if there are some limitation when programming in lua. I run the the test lua sample,some menu items are labeled as unsupported and some are missed compared with test cpp(such as input test, shader test and so on ).

There are some restrictions on programming in lua,but not much。You can find the similar test cases for those unsuppported test cases, such as:
Box2d and ChipmunkTest ---->physicsTest
InputTest ----->CocoStudioTest/CocoStudioGuiTest/TextFeild
shaderTest ----->OpenGLTest
CurlTest ----->XMLHttpRequestTest